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Open Positions

Senior Animator E-mail

Obsidian Entertainment is looking for talented, self-motivated Animator to join us in creating content for a high profile role playing game.

 
UI Artist E-mail

Obsidian Entertainment is looking for a UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG. 

 

Senior UI Artist E-mail

Obsidian Entertainment is looking for a Senior UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG. 

 

Senior Character Artist E-mail

Obsidian Entertainment is looking for a talented and self-motivated Senior Character Artist to join our growing team of RPG developers.

 

Associate Marketing Manager E-mail

We're looking for a versatile Associate Marketing Manager who will take charge of brand, channel, and product marketing efforts for Pillars of Eternity, our award-winning computer role-playing series. 

 

Senior Character Artist

Obsidian Entertainment is looking for a talented and self-motivated Senior Character Artist to join our growing team of RPG developers.

The Senior Character Artist position requires a solid understanding of what is current "AAA-quality" art, consistent character design, art pipelines, and current game console criteria and their limitations on memory and performance. This person understands the value of the production schedule and how to fit project goals within it. This is a hands-on position, by which he or she will set an example through exceptional asset creation, an understanding of current character art technologies, tools pipelines and interdepartmental dependencies.

Requirements

  • High proficiency in Maya, Z-Brush, Substance Designer / Painter and Photoshop
  • 5+ years industry experience
  • Excellent High and Low poly modeling skills
  • Excellent texture and shader creation within a PBR pipeline
  • Strong knowledge of human and animal anatomy, materials and garb
  • Solid grasp of color theory and lighting techniques for quality presentation and the best player experience
  • Ability to rapidly master proprietary tools and development pipelines
  • Ability to be resourceful and come up with creative solutions
  • Ability to be receptive to art direction and critiques from project art leads
  • Strong foundation in traditional art
  • Excellent communication skills with the ability to effectively coordinate with producers, programmers, designers, as well as artists
  • Strong organizational, supervisory and mentoring skills

Pluses:

  • Experience with Epic's Unreal Engine 4
  • Meaningful experience with Marvelous Designer
  • Knowledge of photogrammetry techniques
  • Knowledge of rig creation and skinning of verts
  • Character and prop ideation and concept development skills
  • Scripting experience in Python or MEL
  • Background in portrait painting, Photography or Cinematography

Responsibilities:

  • Create (Sculpt, Model, UV, texture and create materials) AAA quality characters and creatures
  • Work closely with the leads to ensure the visual target is always exceeded and stylistically consistent
  • Actively participate in technical and aesthetic problem solving discussions for the entire project
  • Mentor junior artists by providing creative and technical training, guidance, and feedback

Portfolio Requirements:

  • A web portfolio that demonstrates a range of high quality 3D and 2D art
  • Examples of modeled, textured and lit characters
  • A range of hard surface and organic models
  • Samples from previous industry work

Portfolio Plusses

  • Real-time Shader Examples
  • Advance Material and Rendering Samples
  • Examples of Marvelous Designer work done

 

All resumes must be accompanied with Website portfolio

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Please no phone calls or drop ins. We only accept emailed applications