New Job Listings

View All Open Positions

 
Senior Character Animator E-mail

Obsidian Entertainment is looking for a talented Senior Animator with experience creating melee combat for first-person games to join us in crafting our next high-profile, role-playing game.

 
Gameplay Programmer E-mail

Obsidian is looking for experienced gameplay programmers familiar with developing games using the Unreal Engine.

 

Network Programmer E-mail

Obsidian is looking for experienced programmers to develop network and multiplayer gameplay systems using Unreal Engine.

 

Graphics Programmer E-mail

Obsidian is looking for experienced programmers to work with our team of artists and designers to deliver the artistic vision of our next world class RPG using the Unreal Engine.

 

Engine Programmer E-mail

Obsidian is looking for experienced programmers to develop, debug, and optimize engine-level systems in the Unreal Engine.

 

 

News

  • Pillars of Eternity II: Deadfire
    Pillars of Eternity II: Deadfire Backer Update #61 is Now Live!
    May 8, 2019

    The latest Backer Update for Deadfire, which details the patch 5.0 update, is now live. Learn more about the new features added to the game as well as the ultimate challenge that awaits all adventures in the archipelago.

  • The Outer Worlds
    Dualshockers Interview The Outer Worlds Team Members at PAX East
    April 23, 2019

    While at PAX East where team members discussed working on The Outer Worlds and showed off new gameplay before answering questions from the live audience, Dualshockers had a chance to sit down with Charles Staples and Megan Starks from the team to learn more about the systems and designs that drive the game.

  • The Outer Worlds
    The Outer Worlds is Coming to the Epic Game Store
    March 20, 2019

    Our partners at Private Division have today announced along with Epic Games, that The Outer Worlds will be coming to the Epic Game Store at launch, alongside the Windows 10 Store. It will release on other digital platforms 12 months later.

  • The Outer Worlds
    A Discussion About the Development History of The Outer Worlds
    February 25, 2019

    For a look into how The Outer Worlds came to be, join Co-Game Directors, Tim Cain and Leonard Boyarsky, as they talk to Game Informer about the genesis of the project.

  • The Outer Worlds
    Setting the Tone for The Outer Worlds
    February 22, 2019

    Co-Game Directors, Tim Cain and Leonard Boyarsky, to discuss how they were able to hone in on the dark comedy that shapes the humor in The Outer Worlds.

  • The Outer Worlds
    A Look Into the Art Behind The Outer Worlds
    February 20, 2019

    Game Informer sits with Co-Game Director, Leonard Boyarsky, and Art Lead, Daniel Alpert, to talk about the art that has been made for The Outer Worlds.

  • The Outer Worlds
    Diving Into the Lore Behind the Setting of The Outer Worlds
    February 19, 2019

    Looking to learn more about the lore and the setting behind The Outer Worlds? Game Informer had a chance to talk to Co-Game Director's, Tim Cain and Leonard Boyarsky, and find out!