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Character Artist (Associate/Intermediate)

Obsidian Entertainment is looking for a talented and self-motivated Character Artist to join our growing team of RPG developers. 

The Character Artist position requires knowledge of current AAA-quality art creation, consistent character design, and effective character art pipelines. This person appreciates the value of the production schedule and how to fit project goals within it.

Responsibilities

  • Sculpt, model, UV, texture, and create materials for AAA-quality characters and creatures
  • Work closely with art leads to ensure the visual targets are met and stylistically consistent
  • Participate in technical and aesthetic problem-solving discussions for the entire project
  • Build and maintain an effective character asset pipeline to produce content for an RPG   

Requirements

  • Proficiency in Maya, Z-Brush, Substance Painter, Marvelous Designer, and Photoshop
  • Strong high and low poly modeling skills
  • Strong texture and shader creation skills within a PBR pipeline
  • Strong knowledge of human anatomy, clothing, tools, and animal anatomy
  • Solid grasp of color theory and lighting techniques for quality presentation as well as the best player experience

Pluses

  • Experience with Unreal Engine 
  • Knowledge of rig creation and skinning
  • Character and prop conceptual design skills

Portfolio Requirements

  • A web portfolio that demonstrates a range of high-quality, 3D art
  • Examples of modeled, textured, and lit characters
  • Samples from previous industry work

Portfolio Pluses

  • Hard surface modeling examples
  • Real-time shader examples
  • Advanced material and rendering samples
  • Quality 2D or 3D conceptual examples

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees. 

The estimated base pay range for this role is:

  • $81,000 - $123,000 per year

Please, no phone calls or drop-ins. We only accept electronic applications.

Apply Now

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