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Senior Animator E-mail

Obsidian Entertainment is looking for talented, self-motivated Animator to join us in creating content for a high profile role playing game.

 
Senior UI Artist E-mail

Obsidian Entertainment is looking for a Senior UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG. 

 

Senior Character Artist E-mail

Obsidian Entertainment is looking for a talented and self-motivated Senior Character Artist to join our growing team of RPG developers.

 

Character Artist E-mail

Obsidian Entertainment is looking for a talented and self-motivated Character Artist to join our growing team of RPG developers. 

 

Senior Animator

Obsidian Entertainment is looking for talented, self-motivated Animator to join us in creating content for a high profile role playing game.

The ideal candidate has experience animating and bringing to life both human and non-humanoid characters. A solid grasp of the principles of Animation is essential. The ideal candidate must be creative and have the ability to understand priorities, work well within a fast-paced production environment, and be able to work with designers, Artists, Programmers, and other developers to create high quality character animations.

Requirements

  • Exceptional skill animating characters and creatures
  • 5+ Years minimum industry experience
  • Must be able to animate characters in 3D and manage scenes and assets efficiently
  • Able to adhere to tight schedules with minimal supervision
  • A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
  • Able to iterate quickly and often to improve quality and hit technical or design goals
  • Ability to consistently produce large volumes of high quality animation on a tight schedule
  • An expert understanding of Animating in Maya
  • A high level of technical animation knowledge

Pluses

  • Previous shipped titles on the game consoles and PC systems
  • Basic or intermediate knowledge of Mel script or comparable scripting languages
  • Familiarity with any of the following programs: After Effects, FaceFX, FaceWare, FaceGen, Motion Builder
  • Familiarity with any of the following engines: Unreal Editor, G.E.C.K., Crytek, Unity
  • Experience working with motion capture, facial animation capture and performance capture
  • Figure drawing experience, knowledge of human anatomy, experience creating character rigs
  • Experience creating character rigs
  • Experience working with cloth, physics, and VFX systems
  • Experience creating a character animations pipeline from the ground up

Responsibilities

  • Create high quality player character combat animations, human ambient animation, and creature animations
  • Create and edit conversations and cinematic sequences
  • Create lip sync, and facial expression animations
  • Set up camera animation and framing for gameplay and in-game cinematic sequences
  • Mentor other animators
  • Help train programmers and artists from other disciplines on how to create and use toolsets with consideration for animation
  • Debug in-engine animation issues

Portfolio Requirements:

An online animation reel demonstrating quality in-game 3D animation, and examples of animated characters that appear to be alive

Portfolio Plusses:

  • 3D character animation examples demonstrating an advance knowledge of body mechanics
  • 3D character facial animation examples
  • 3D character animation examples demonstrating a solid understanding of animation principle
  • Animation projects that demonstrate attention to acting, emotion, and storytelling
  • Examples of work in console or mobile games

Submission:

  • All resumes must be accompanied with website portfolio or samples of work
  • Include a shot breakdown document detailing your work contribution
  • For console or studio animations include a document explaining specifically what you did.

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Please no phone calls or drop-ins. We only accept emailed applications