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Open Positions

Character Animator E-mail

Obsidian Entertainment is looking for a talented, self-motivated Animator to join us in creating content for a high profile role-playing game.

 
Concept Artist E-mail

Obsidian Entertainment seeks a passionate and skilled Concept Artist to join our growing team of RPG developers.

 

Senior Environment Artist E-mail

Obsidian Entertainment is looking for a talented, self-motivated Environment Artist to collaborate with a growing team of developers.

 

Technical Artist - World Performance E-mail

Obsidian Entertainment is looking for a knowledgeable, responsible, and collaborative Technical Artist to assist our growing team of RPG developers with world organization and performance.

 

Senior Technical Artist - Houdini E-mail

Obsidian Entertainment is looking for an experienced and talented Houdini Technical Artist, to join our growing team of RPG developers.

 

Animation Director E-mail

Obsidian Entertainment is looking for an experienced, highly skilled, and organized Animation Director to join our growing team of talented RPG developers. 

 

UI Artist E-mail

Obsidian Entertainment is looking for a UI Artist to collaborate in the design and creation of the user experience for our next great RPG.

 

VFX Artist E-mail

Obsidian Entertainment is looking for a talented and self-motivated VFX Artist to join the team making our next world-class RPG.

 

Lighting Artist E-mail

Obsidian Entertainment is looking for a talented, self-motivated Lighting Artist to join our growing team of RPG developers.

 

Intermediate/Senior System Designer E-mail

Obsidian Entertainment is looking for an Intermediate System Designer and a Senior System Designer to join our team of talented developers.

 

Combat Systems Designer E-mail

Obsidian Entertainment is looking for a Combat Systems Designer with proven experience developing first-person melee combat gameplay to join our team of talented developers.

 

Area Designer E-mail

Obsidian Entertainment is looking for an Area Designer to join us in creating our next great multi-platform RPG.

 

Gameplay Programmer E-mail

Obsidian is looking for experienced gameplay programmers familiar with developing games using the Unreal Engine.

 

Graphics Programmer E-mail

Obsidian is looking for experienced programmers to work with our team of artists and designers to deliver the artistic vision of our next world class RPG using the Unreal Engine.

 

Engine Programmer E-mail

Obsidian is looking for experienced programmers to develop, debug, and optimize engine-level systems in the Unreal Engine.

 

Sound Designer E-mail

Obsidian is looking for a creative and technical Sound Designer with the capability to design and implement assets, manage entire projects, and specialize in key audio systems.

 

Lead Sound Designer E-mail

Obsidian is looking for a creative and technical Lead Sound Designer with the capability to design and implement assets, lead the audio efforts for a new project, and specialize in key audio systems.

 

Senior Technical Artist - Houdini

Obsidian Entertainment is looking for an experienced and talented Houdini Technical Artist, to join our growing team of RPG developers.

This position requires a detailed and practical understanding of how to create quality tools for game asset development. We're looking for an individual who knows how to create tools, assets, and pipelines in Houdini that integrate well with Unreal Engine 4 for next generation game platforms.  This Houdini Technical Artist will work with Area Designers, the Art Director, Technical Director, and production artists to develop tools that allow others to iterate effectively and reliably on an open world environment.

Responsibilities

  • Work daily with production, art and design teams to design, create, and implement production ready world building solutions within Houdini for export to Unreal Engine 4
  • Proactively seek out inefficiencies and problems in existing content pipelines and identify potential solutions
  • Improve and enhance tools/processes throughout the project cycle
  • Assist programmers and designers in researching and developing new game features
  • Create and maintain documentation of developed tools and processes
  • Drive and maintain performance goals and optimizations in tool development
  • Work to improve the tools artists use outside of the game engine, such as Substance Designer/Painter, 3ds Max, Maya, ZBrush, etc.
  • Help standardize the workflow and pipelines for asset creation

Requirements

  • Thorough knowledge of Houdini asset and SOP-based tool development (including VEX and Python) for games, and Houdini Engine
  • Strong understanding of the performance implications of open world development on consoles and PCs
  • 4+ years of experience developing stable and useful tools for asset development support, with two shipped titles
  • 2+ years developing tools and assets in Houdini for the game industry with one shipped title
  • Excellent communication skills with the ability to effectively balance the needs of game design, art and programming

Pluses

  • Experience using 3ds Max, Maya, and Substance Designer or Painter
  • Experience with other game engines, like Frostbite, Unity, etc.
  • Experience developing Blueprints in Unreal Engine 4
  • Experience with shading languages (HLSL/CG/etc.)
  • Be able to work comfortably with common scripting languages (MAXScript, MEL script, Python, etc.)
  • Experience with any kind of graphics programming

Portfolio Requirements

  • A web portfolio that demonstrates usable game development and Houdini tools
  • Samples, demonstrations, or documentation of tools pipelines developed to overcome development challenges

Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.

All resumes must be accompanied by website portfolio.

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Please, no phone calls or drop-ins. We only accept emailed applications.