News • March 3, 2026

New Patch is Live: Patch 1.1.0 for The Outer Worlds 2 is Here

New Patch is Live: Patch 1.1.0 for The Outer Worlds 2 is Here Header Image

Greetings Commander! The Earth Directorate has a very important aetherwave for everyone as they are happy to announce the release of Patch 1.1.0.0 to all citizens of Arcadia.

This update addresses numerous bug fixes that have been brought to our attention while adding even more quality of life! Your diligence in reporting issues to your local Earth Directorate officer has been noted and we appreciate your timeliness in these matters. 

As mentioned previously, we've added new changes so please review the details below. Commanders can now advance the time of day, perform a new stealth takedown animation, and toggle between walking and running at will.

  • Time of day advancement (Wait X hours)
    • You can now advance the in-game time of day from as little as 1 hour all the way up to 24 hours. This new feature is accessible from the pause menu while not in combat. 
  • New stealth kill animations 
    • New 1st & 3rd person stealth kill animations have been added for the following one-handed and two-handed melee weapons: Impact Hammer, Plasma Cutter, Stun Baton, Tossball Blocker, and the Sentry Blade. 
  • Console gamepad rebinding 
    • Rebinding gamepad buttons and triggers on both Xbox and PS5 controllers is now supported on console and PC. One note: the Pause Start button (all platforms) and L2 R2 triggers (PS5 only) are not currently able to be rebound due to platform requirements.  
  • Walk toggle 
    • A keyboard toggle for in game walk has been added to the game. The default key binding is “Y”, which can be rebound to any primary or secondary key of your choice. 

Along with these new features we have also addressed reported issues and so much more. For the full list of the issues be sure to check the full correspondence on our forum.

As always, we're here for you. Please don’t hesitate to contact us if you run into any issues, and our team will work with you to investigate it.  

https://outerworlds2.obsidian.net/issue-tracker#contact

The Earth Directorate thanks you.